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Color, Detail, and PBR in Substance Designer - Part 1
Tutorial
Beginner
45 Mins
Overview
Your progress
Summary
This first part of the tutorial shows you how to create masked surface details on your texture, such as those small pock marked elements. It also shows you how to create color information based on your height details and how to add detail to base colors.
Recommended Unity versions
2018
Language
English
Tutorial
Color, Detail, and PBR in Substance Designer - Part 1