Supporting our Community:
We’re making Learn Premium available to all users in perpetuity.
Start Learning.
Premium

Color, Detail, and PBR in Substance Designer - Part 2

Tutorial
Beginner
35 Mins
Overview
Details
Summary
This second part of the tutorial shows you how to create unique roughness information from your textures. You will also learn how to export Substance graphs into bitmap textures that you can then use inside of Unity.
Select your Unity version
Last updated: November 05, 2019
2018.1
Topics we'll cover
Language
English
Tutorial
Color, Detail, and PBR in Substance Designer - Part 2
1
Color, Detail, and PBR in Substance Designer - Part 2