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Configuring Lightmaps
Tutorial
Beginner
15 Mins
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Summary
Lightmapping is the process of pre-calculating the brightness of surfaces in the Scene. It stores the information it calculates in a chart or lightmap for later use. Lightmaps allow you to add global illumination, shadows, and ambient lighting at a relatively low computational cost. In this tutorial, we’ll get to know the lightmapping settings.
Recommended Unity versions
2018.1 and Above
Topics we'll cover
Language
English
Tutorial
Configuring Lightmaps
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Configuring Lightmaps