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Configuring Object Ownership in Networked Photon Applications

Tutorial
Intermediate
25 Mins
Overview
Live
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Summary
In this tutorial, you’ll learn to assign and transfer ownership to GameObjects in Photon-enabled applications. This is useful because it allows a user to have control of the floor in a multi-user communication application, or take a turn in a multiplayer virtual board game.
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Last updated: February 27, 2021
2019.4
Language
English
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Configuring Object Ownership in Networked Photon Applications