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Configuring Photon Rigidbody Views

Tutorial
Intermediate
15 Mins
(22)
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Summary
In this tutorial, you’ll learn how to use and configure Photon Rigidbody Views to synchronize either 2D or 3D Rigidbody information across Photon-networked Unity applications. Options are identical between the two and include the ability to synchronize velocity (rate of change in position over time), angular velocity (rate of change in rotation over time), and to teleport a Rigidbody whose change in position is greater than a specified distance.
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Last updated: February 22, 2021
2019.4
Language
English
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Configuring Photon Rigidbody Views