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Course Overview - Interactive Sound Design with Wwise for Unity
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Advanced
5 Mins
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Summary
This comprehensive project, will cover sound design for game audio, starting with important audio editing techniques, moving into interactive Wwise implementation, and finishing with full Unity integration and a project build with all of your new sounds. Some of the major topics that we will cover include creating layered and randomly stacked sound effects, dynamic and ever-changing ambiances, interactive music that reacts to in-game events, hooking up sounds in Unity through basic scripting and animation events, creating in-game reverb zones, and even doing live game profiling for a seamless mixing experience. By the end of this course, you will have a fundamental understanding of game audio creation and implementation, and the knowledge and skills you need to create your own sound for games, from conception through to a final completed project.
Recommended Unity versions
2018
Industry
Language
English
Tutorial
Course Overview - Interactive Sound Design with Wwise for Unity