Project Overview - Prototyping Game Systems for Swords and Shovels

Tutorial
Intermediate
5 Mins
Overview
Live
Summary
In this project, we are going to use prototyping techniques to integrate new game play into an existing game loop using Unity and C#. Some of the major topics we will cover include understanding the design needs based on a game design document; building new game systems, including harvesting loot and using power-ups; integrating the new systems with existing gameplay; and playtesting the prototype and iterating based on player feedback. By the end of this course, you'll know how to prototype new game systems for a larger project.
Select your Unity version
Last updated: November 05, 2019
2018.1
Language
English
Project Overview - Prototyping Game Systems for Swords and Shovels