Unity Learn home
View Tutorial Content

Create an Ability System with Scriptable Objects

Tutorial
Intermediate
+0 XP
1 Hour5 Mins
(145)
Overview
Summary
In this recorded live training session from August 2016, we create a flexible player ability system which includes player abilities with cool downs, similar to those seen in MOBA or MMO games. The approach uses scriptable objects and is designed to allow game designers to create multiple variations of an ability and swap between them easily.
Select your Unity version
Last updated: May 03, 2023
5.x
Language
English
Create an Ability System with Scriptable Objects