Create an Ability System with Scriptable Objects
Tutorial
Intermediate
1 Hour5 Mins
Overview
Overview
Summary
In this recorded live training session from August 2016, we create a flexible player ability system which includes player abilities with cool downs, similar to those seen in MOBA or MMO games. The approach uses scriptable objects and is designed to allow game designers to create multiple variations of an ability and swap between them easily.
Topics we'll cover
Language
English
Recommended Unity Versions
5.4
Tutorial
Create an Ability System with Scriptable Objects