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Create and calibrate an illuminated object using HDRP

Tutorial
Intermediate
+10 XP
35 Mins
(35)
Overview
Summary
In this tutorial, you will learn how to use the emissive properties of HDRP Materials to contribute to a Scene’s Global Illumination.
Select your Unity version
Last updated: December 14, 2020
2019.4
2019.2
Language
English
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Create and calibrate an illuminated object using HDRP