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Create translucent and transparent effects

Tutorial
Beginner
+10 XP
20 Mins
(1108)
Overview
Skills
Groups
For Educators
Summary
Light doesn’t only bounce off objects — sometimes it passes through them. In this tutorial, you’ll use transparency to create a translucent object that looks like glass, and the technique of alpha clipping to create realistic looking leaves from simple rectangular meshes.
By the end of this tutorial, you'll be able to:
  • Apply more maps that are configurable on the URP/Lit Shader
  • Apply alpha clipping in a material
  • Apply the transparent surface type to a material
Select your Unity version
Last updated: September 20, 2022
2020.3
Language
English
Create translucent and transparent effects