View Tutorial Content

Create translucent and transparent effects

Tutorial
Beginner
+10 XP
20 Mins
Overview
Skills
Live
Groups
Summary
Light doesn’t only bounce off objects — sometimes it passes through them. In this tutorial, you’ll use transparency to create a translucent object that looks like glass, and the technique of alpha clipping to create realistic looking leaves from simple rectangular meshes.
By the end of this tutorial, you'll be able to:
  • Apply more maps that are configurable on the URP/Lit Shader
  • Apply alpha clipping in a material
  • Apply the transparent surface type to a material
Select your Unity version
Last updated: December 06, 2021
2020.3
Language
English
Create translucent and transparent effects