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Creating Objects

Tutorial
Beginner
+10 XP
30 Mins
(196)
Summary
You will create a new GameObject  that allows the player to destroy obstacles Tutorial Outcome By the end of this tutorial, you will be able to Add a (trigger) Capsule Collider 2D to keep track of when objects touch or intersect Add a Bullet attribute script to keep track of points Create a prefab Create an empty GameObject Add the Object Shooter script Insert a Prefab as a Prefab to Spawn for the Object Shooter script Key concepts: Capsule Collider 2D Trigger Colliders Bullet Attribute script Prefab Object Shooter script Challenge Ideas: What would happen if the laser was not turned into a Prefab? Would the lasers still work in the same way? Why or not? What would happen if the player could gain points for destroying asteroids? How would it change the way the game ends?
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Last updated: July 28, 2020
2019.3
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Language
English
Creating Objects