In this tutorial, we'll begin walking step-by-step through creating UVs for our character's body geometry. Along the way, you'll learn how to approach more complex shapes when thinking about your UVs. You'll learn some standard techniques for UVing the human form. You'll learn some methods for alleviating distortion for a human head mesh. And you'll also learn how you can intentionally create overlapping UVs for mesh pieces and why you might want to do this.
Recommended Unity Versions
Creating UVs for the Body - Part 1
Planning for UV Shells
Start planning out where your preliminary cuts will be for the body mesh.
Creating UVs for the Torso
Focus on laying out the UVs for the character's torso.