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Creating UVs for the Body - Part 2

Tutorial
Intermediate
+10 XP
30 Mins
(5)
Overview
Summary
In this tutorial, we'll continue to learn how to approach more complex shapes when thinking about your UVs. You'll learn some standard techniques for UVing the human form. You'll learn some methods for alleviating distortion for a human head mesh. And you'll also learn how you can intentionally create overlapping UVs for mesh pieces and why you might want to do this.
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Last updated: November 05, 2019
2018.1
Language
English
Also included in
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Creating UVs for the Body - Part 2