The next step in developing John Lemon’s Haunted Jaunt is to create an end point to the game. This will enable you to create a complete experience for players, and develop your confidence writing code.
In this tutorial, you’ll:
Use a UI (user interface) feature to create a game ending screen
Create a GameEnding Trigger
Write a custom game ending script
Once you’ve completed this tutorial, you’ll have a complete level ready to populate with enemies to make the player’s task more difficult.
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Last updated: June 22, 2020
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