Enemies, Part 1: Static Observers

Tutorial
Beginner
55 Mins
Overview
Summary
You’ve now spent a long time developing your game, improving your understanding of scripting in C# along the way. But something’s missing: what’s a stealth game without enemies to evade? In this tutorial, you’ll:
  • Create a static Gargoyle enemy
  • Write a custom script so the Gargoyle can find JohnLemon
  • Set the game to restart if JohnLemon is caught
Once you’ve completed this tutorial, you’ll have one type of enemy ready for your level.
Select your Unity version
Last updated: June 22, 2020
2019.4
2019.3
2019.2
2019.1
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2018.3
Language
English
Tutorial
Enemies, Part 1: Static Observers
61
Enemies, Part 1: Static Observers