Enemies, Part 1: Static Observers
Tutorial
Beginner
55 Mins
Overview
Your progress
Summary
You’ve now spent a long time developing your game, improving your understanding of scripting in C# along the way. But something’s missing: what’s a stealth game without enemies to evade? In this tutorial, you’ll:
  • Create a static Gargoyle enemy
  • Write a custom script so the Gargoyle can find JohnLemon
  • Set the game to restart if JohnLemon is caught
Once you’ve completed this tutorial, you’ll have one type of enemy ready for your level.
Recommended Unity versions
2018.3 - 2019.1
Language
English