You’ve now spent a long time developing your game, improving your understanding of scripting in C# along the way. But something’s missing: what’s a stealth game without enemies to evade?
In this tutorial, you’ll:
Create a static Gargoyle enemy
Write a custom script so the Gargoyle can find JohnLemon
Set the game to restart if JohnLemon is caught
Once you’ve completed this tutorial, you’ll have one type of enemy ready for your level.
Recommended Unity versions
2018.3 - 2019.1
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