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Explore meshes and rendering

Tutorial
Beginner
+10 XP
20 Mins
Overview
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Summary
In technical terms, shaders and materials operate on meshes, which are the surfaces of GameObjects. They instruct Unity’s renderer how to render each mesh. In this tutorial, you’ll learns about meshes and rendering.
By the end of this tutorial, you'll be able to:
  • Define a mesh, its characteristics, and its use in rendering a 3D GameObject
  • Explain the role of shaders in the rendering process
  • Assign a material to a GameObject
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Last updated: December 06, 2021
2020.3
Language
English
Explore meshes and rendering