In this tutorial, you’ll begin working in the Unity Editor with more independence than you might have experienced with the Microgames. You will start by creating a new Unity project and 3D Scene from scratch. Then, you will work with GameObjects and explore the various ways you can manipulate them in the Unity Editor. In this tutorial, you will:
Create a new 3D project and scene.
Create new 3D GameObjects.
Identify the windows of the Unity Editor.
Understand the role of scenes in organizing your projects.