Hide

Tutorial

·

intermediate

·

+10XP

·

35 mins

·

(77)

Unity Technologies

Hide

In this tutorial students will take a look at the basics behind the hide behaviour. In it we will create a simple hide method that will have the agent hide behind the closest obstacle in the environment. Next, students complete the development of the hiding behaviour and work to calculate a more accurate hiding location and reduce the number of calls to the method in the update.

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1. Hide Part 1


In this unit students will take a look at the basics behind the hide behaviour. In it we will create a simple hide method that will have the agent hide behind the closest obstacle in the environment.


2. Hide Part 2


In this unit students continue the development of the hiding behaviour.


3. Hide Part 3


In this unit students complete the development of the hiding behaviour and work to calculate a more accurate hiding location and reduce the number of calls to the method in the update.


Complete this tutorial