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Import animation

Tutorial
Beginner
+10 XP
30 Mins
Overview
Skills
Live
Groups
Summary
In this tutorial, you’ll learn how to configure imported animation and use it in an already existing project. By the end of this tutorial, you'll be able to:
  • Define the different rig types and their uses.
  • Describe how an avatar is used with a humanoid rig to share animation.
  • Describe how an avatar is used with an animator controller to control animation.
  • Apply imported animation clips to rigged models in Unity.
  • Configure a humanoid rig to share animations between characters.
  • Trim animation clips to access specific keyframed sequences within them.
  • Create a new Animator Controller for an imported rig.
  • Share Animator Controllers between humanoid rigs.
  • Identify the purpose of a specified parameter.
  • Describe the relationship between parameters and transitions.
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Last updated: November 23, 2021
2020.3
Language
English
Import animation