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Increasing Audio Accuracy and Realism with Spatialized Audio

Tutorial
Beginner
30 Mins
Overview
Details
Your progress
Summary
This tutorial focuses on how to incorporate direct and indirect physics based acoustics into your experience. Environment reverberation, occlusion, and material effects are just a few things we can do in Unity to enhance the realism of our audio.
Recommended Unity versions
2018.3
Topics we'll cover
Language
English
Tutorial
Increasing Audio Accuracy and Realism with Spatialized Audio
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Streaming Lab
This tutorial contains a Streaming Lab
The Streaming Lab takes 2-5 minutes to load. Launch the Lab to load it in a new tab, and return to continue this tutorial. When you get to the Streaming Lab step, your Lab should be ready. Note that you have 15 minutes to return to your Lab before you have to reload it.
Streaming Labs are currently in Beta and optimized for North American usage.
Increasing Audio Accuracy and Realism with Spatialized Audio