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Introduction to URP

Tutorial
Intermediate
10 Mins
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Summary
The goal of the Lightweight Rendering Pipeline (LWRP) is to provide optimized performance for developers targeting a broad range of platforms, VR, and games with limited realtime lighting needs. It does this by making some tradeoffs with regard to lighting and shading. In this tutorial, you will learn about LWRP and its uses.
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Recommended Unity versions
2018.1 and Above
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Industry
Language
English
Tutorial
Introduction to URP
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Introduction to URP