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Introduction to LWRP - 2019.2

Tutorial
Intermediate
+10 XP
10 Mins
(105)
Overview
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Summary
The goal of the Lightweight Rendering Pipeline (LWRP) is to provide optimized performance for developers targeting a broad range of platforms, VR, and games with limited realtime lighting needs. It does this by making some tradeoffs with regard to lighting and shading.
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Last updated: October 13, 2020
2019.2
2019.1
2018.3
Language
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Introduction to LWRP - 2019.2