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Introduction to LWRP - 2019.2

Tutorial
Intermediate
10 Mins
Overview
Details
Summary
The goal of the Lightweight Rendering Pipeline (LWRP) is to provide optimized performance for developers targeting a broad range of platforms, VR, and games with limited realtime lighting needs. It does this by making some tradeoffs with regard to lighting and shading.
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Last updated: March 18, 2020
2019.2
2019.1
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Tutorial
Introduction to LWRP - 2019.2
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Introduction to LWRP - 2019.2