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Introduction to Multiplayer Networking For Developers

Tutorial
Intermediate
+0 XP
0 Mins
Overview
Summary
* This content is targeted at Developers and builds on the previous learnings of the Introduction to Multiplayer Networking For Everyone, so please ensure you have completed that section before proceeding with this one.
This tutorial will outline of the use of a Transport Layer in game networking, provide resources for learning Networking Frameworks and Libraries with a particular focus on Netcode for GameObjects and Fishnet, and provide optional Advanced Networiking resources related to networked physics and analyses of existing networked game implementations.
Heads Up: this training could take up to a week training to complete
Language
English
Introduction to Multiplayer Networking For Developers