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Lab 3 - Player Control

1 Hour
For Educators
In this lesson, you program the player’s basic movement, including the code that limits that movement. Since there are a lot of different ways a player can move, depending on the type of project you’re working on, you will not be given step-by-step instructions on how to do it. In order to do this, you will need to do research, reference other code, and problem-solve when things go wrong.
Project Outcome:
The player will be able to move around based on user input, but not be able to move where they shouldn’t.
Recommended Unity versions
2018.4 and Above
Lab 3 - Player Control