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Lab 4 - Creating Basic Gameplay

Tutorial
Beginner
+10 XP
1 Hour30 Mins
(19)
Overview
Summary
Overview:
In this lab, you will work with all of your non-player objects in order to bring your project to life with its basic gameplay. You will give your projectiles, pickups, or enemies their basic movement and collision detection, make them into prefabs, and have them spawned randomly by a spawn manager. You will learn more about integration testing and test if different units or modules you are creating work well together. By the end of this lab, you should have a glimpse into the core functionality of your game.
Project Outcome:
Non-player objects are spawned at appropriate locations in the scene with basic movement. When objects collide with each other, they react as intended, by either bouncing or being destroyed.
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Last updated: July 16, 2020
2019.3
2019.2
2019.1
2018.4
Language
English
Lab 4 - Creating Basic Gameplay