View Tutorial Content

Layout | June 30, 2021

Tutorial
Beginner
0 Mins
Overview
Live
Summary
This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut. You will learn about Unity’s procedural camera system, Cinemachine, and how to compose shots and move cameras using dolly tracks. Finally, you will see how you can use polybrush to perform last-minute set dressing to fill out the environment through the camera lens.
Select your Unity version
Last updated: February 10, 2021
2019.4
Language
English
Layout | June 30, 2021