Lesson 3.4 - Working with Particles and Sound Effects

Tutorial
Beginner
1 Hour
Overview
Summary
Overview:
This game is looking extremely good, but it’s missing something critical: Sound effects and Particle effects! Sounds and music will breathe life into an otherwise silent game world, and particles will make the player’s actions more dynamic and eye-popping. In this lesson, we will add cool sounds and particles when the character is running, jumping, and crashing. At the end of the lesson you will learn about exploratory testing and use this method of testing to test the prototype.
Project Outcome:
Music will play as the player runs through the scene, kicking up dirt particles in a spray behind their feet. A springy sound will play as they jump and a boom will play as they crash, bursting in a cloud of smoke particles as they fall over.
Select your Unity version
Last updated: July 17, 2020
2019.3
2019.2
2019.1
2018.4
Topics we'll cover
Language
English
Tutorial
Lesson 3.4 - Working with Particles and Sound Effects
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Lesson 3.4 - Working with Particles and Sound Effects