Live Session - Getting Started with Machine Learning in Unity

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Beginner
1 Hour
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Summary
In this recording of the live session, you'll learn how to create a machine learning experience that has a basic input (one or two dimensional vector observation), an obvious reward, and simple reset state. Throughout the session, learners will be able to:
  • Define Machine Learning
  • Discuss how ML differs from and works with Artificial Intelligence
  • Identify observations for an ML agent to make in a given Scene
  • Identify ways to reward the ML agent that will reinforce desired behavior
  • Script the ML Agent to collect observations about conditions in the scene and calculate rewards accordingly
  • Script the ML Agent to change behavior based on rewards received
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Last updated: October 20, 2020
2019.4
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Language
English
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Live Session - Getting Started with Machine Learning in Unity
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Live Session - Getting Started with Machine Learning in Unity