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Load addressable assets in scripts

Tutorial
Intermediate
+10 XP
30 Mins
(161)
Overview
Skills
Summary
In this tutorial, you'll learn several ways to load addressable assets into your game and how to release them from memory, using scripts. We've included some resources and reviews of scripting concepts that you'll use with the Addressables system.
By the end of this tutorial, you'll be able to do the following:
  • Define an asynchronous operation
  • Identify different ways of referencing an addressable asset in scripts
  • Identify different methods of loading and releasing addressable assets asynchronously
Select your Unity version
Last updated: January 19, 2024
2022.1
Language
English
Also included in
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Load addressable assets in scripts