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Migrating Your Project from 2018.2 to 2018 LTS
Tutorial
Beginner
15 Mins
Overview
Summary
Now that you have practiced migrating in our project, try migrating one of your own. In this tutorial, we'll run through the overall checklist of steps.
Language
English
Recommended Unity Versions
2018.4 and Above
Tutorial
Migrating Your Project from 2018.2 to 2018 LTS
1.
Migration Checklist for 2018 LTS
Here's your checklist to migrate from 2018.2 to 2018 LTS:
  • You should have Unity 2018 LTS installed via the Unity Hub.
  • Create a new empty project in Unity.
  • Install the packages used in your project using Package Manager (Window > Package Manager).
  • On your local disk, copy the Assets folder from your project and use it to completely overwrite the Assets folder in your empty project.
  • Staying on your local disk, copy all files in the ProjectSettings folder except ProjectVersion.txt, and use these to overwrite the same files inside the ProjectSettings folder in your empty project.
  • Return to Unity. Unity will rebuild your project's asset library. If Unity prompts you to reload the scene, click Yes.

2.
Post-Migration Checks: Post Processing
If any Scenes have Cinemachine cameras with the Post Processing layer:
  1. Open the scene.
  2. Select the Cinemachine Camera in the Hierarchy window.
  3. In the Inspector, under Post Process Layer (Script), uncheck the box labeled Stop NaN Propagation.

3.
Post-Migration Checks: Post Processing Motion Blur
If your project uses the Lightweight Render Pipeline and Post Processing:
  1. In the Project window, open your Post Processing Profiles folder.
  2. Select Global Reference.
  3. In the Inspector window, uncheck Motion Blur.

4.
Post-Migration Checks: Shader Graph Shaders
If your project uses Shader Graph Shaders, rebuild each one:
  1. Open your project's Graphs folder.
  2. For each item in the Graphs folder:
  3. Double-click to open the Shader Graph window.
  4. Click Save Asset.
  5. When saving is finished, close the Shader Graph window.