In this course, we'll focus on converting a pre-existing asset kit into a modular set of prefabs to greatly accelerate level design. We'll start with the level assets for the swords and shovels project, establish scale and good snapping settings, assemble prefabs based on art direction and existing assets, add collision, navigation, lighting, and set dressing, and create a playable level.
Recommended Unity Versions
Overview, Unit Basis, and Module Assembly
Introduction and Important Concepts
Start typing the step instructions…
Choosing a Unit Basis and Creating a Floor Module
Let’s look at the asset kit in art direction and create our first module.
Testing the Floor Module and Creating Two Bridge Modules
No, test the module created in last step and build two more modules
Creating a Wall and Two Sets of Stairs
Finally, we're going to create a wall and a set of stairs.