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Lesson 3.4 - Particles and Sound Effects

1 Hour
For Educators
This game is looking extremely good, but it’s missing something critical: Sound effects and Particle effects! Sounds and music will breathe life into an otherwise silent game world, and particles will make the player’s actions more dynamic and eye-popping. In this lesson, we will add cool sounds and particles when the character is running, jumping, and crashing.
Project Outcome:
Music will play as the player runs through the scene, kicking up dirt particles in a spray behind their feet. A springy sound will play as they jump and a boom will play as they crash, bursting in a cloud of smoke particles as they fall over.
Recommended Unity versions
2018.4 and Above
Topics we'll cover
Lesson 3.4 - Particles and Sound Effects