Pluggable AI With Scriptable Objects

Tutorial
Intermediate
1 Hour35 Mins
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Tutorial Materials
Details
Summary
In this recorded live session, we create a finite state machine-based AI system which can be configured in Unity’s inspector using ScriptableObjects for states, actions and transitions between those states.
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Last updated: September 03, 2020
5.x
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Language
English
Tutorial
Pluggable AI With Scriptable Objects
5
Pluggable AI With Scriptable Objects