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Prototyping Non-combat Systems

Tutorial
Intermediate
40 Mins
Overview
Tutorial Materials
Details
Summary
In this tutorial, we will cover prototyping the non-combat systems of the game. We will cover harvesting loot drops, tool and weapon strength, which will use exposed variables, and weapon and tool powerups, or upgrades.
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Last updated: November 05, 2019
2018.1
Industry
Language
English
Tutorial
Prototyping Non-combat Systems
4
Prototyping Non-combat Systems