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Prototyping Non-combat Systems
Tutorial
Intermediate
40 Mins
Overview
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Summary
In this tutorial, we will cover prototyping the non-combat systems of the game. We will cover harvesting loot drops, tool and weapon strength, which will use exposed variables, and weapon and tool powerups, or upgrades.
Recommended Unity versions
2018
Industry
Language
English
Tutorial
Prototyping Non-combat Systems