Watch the recording of the Learn Live virtual session where a Unity Certified Instructor led learners through a series of mini-challenges to create a simple low poly building asset in Unity using Probuilder and Polybrush and then use the FBX Exporter to export the mesh to Maya/3ds Max. Throughout the session you will:
Create an asset with probuilder.
Sculpt or apply textures to the asset with Polybrush.
Create an FBX of the mesh.
Optional Challenge: Add detail to the asset in Maya/Max and then export the new mesh back to Unity using FBX Exporter.