2D World Building w/ Tilemap & Cinemachine
Tutorial
Beginner
1 Hour
Overview
Summary
In these recorded live sessions, the instructor demonstrates "world building" in 2D using Tilemap and 2D Cinemachine. Tilemap makes it fast and easy to create and iterate level design cycles right in Unity, so artists and designers can rapidly prototype when building 2D game worlds. Cinemachine is a dynamic, procedural camera system that makes it easy to automate composition and tracking to enhance gameplay. These videos show how to paint levels using the tile and brush tools which allow you to define rules for how tiles behave when placed, creating platforms with dynamic edges, animated tiles, random tiles, and more.
Topics we'll cover
Language
English
Recommended Unity Versions
2017.2
Tutorial
2D World Building w/ Tilemap & Cinemachine
1.
Intro to 2D World building w/ Tilemap
In this segment we introduce our project and goals.
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2.
Core Tilemap Concepts
In this segment we will introduce core tilemap concepts, and how to add your own tiles.
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3.
Tilemap Collider 2D and Composite Collider 2D
In this segment we will look at how to add collision to the platforms we have created using the Tilemap Collider 2D and Composite Collider 2D.
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4.
Confined Follow Camera with Cinemachine For 2D
In this segment we will look at adding a 2D Cinemachine camera and how to confine it to the area of our background, while following the character.
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5.
Using Rule Tiles With Tilemap
In this segment we will look at how to use Rule tiles from 2D Extras to design 2D levels.
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6.
Random and Animated Tilemap Tiles
In this segment we will look at how to use Random and Animated tiles to add detail to our levels.
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7.
Custom Tilemap Brush To Spawn Prefabs
In this segment we will look at a custom Tilemap brush from 2D Extras that we can use to spawn prefabs.
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8.
Questions and Answers for 2D Worldbuilding
In this segment we will look take questions from the Twitch chat and provide answers.
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