Recorded Video Session: Localization Tools
Tutorial
Beginner
1 Hour25 Mins
Overview
Overview
Summary
In this recorded live training example we will look at a common need for many games: localizing text into other languages. We will create a LocalizationManager class that loads a file with localized text, and a component that can be attached to a text field in order to populate it with the localized text at runtime. We will also look at loading and parsing JSON files, dictionaries and some data driven best practices.
Topics we'll cover
Language
English
Recommended Unity Versions
5.5
Tutorial Materials
Tutorial
Recorded Video Session: Localization Tools