Recorded Video Session: Localization Tools
Tutorial
Beginner
1 Hour25 Mins
Overview
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Summary
In this recorded live training example we will look at a common need for many games: localizing text into other languages. We will create a LocalizationManager class that loads a file with localized text, and a component that can be attached to a text field in order to populate it with the localized text at runtime. We will also look at loading and parsing JSON files, dictionaries and some data driven best practices.
Tutorial materials
Recommended Unity versions
5.5
Topics we'll cover
Language
English
Tutorial
Recorded Video Session: Localization Tools