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Recorded Video Session: Localization Tools

Tutorial
Beginner
1 Hour25 Mins
(31)
Overview
Live
Groups
Summary
In this recorded live training example we will look at a common need for many games: localizing text into other languages. We will create a LocalizationManager class that loads a file with localized text, and a component that can be attached to a text field in order to populate it with the localized text at runtime. We will also look at loading and parsing JSON files, dictionaries and some data driven best practices.
Select your Unity version
Last updated: April 30, 2019
5.x
Language
English
Recorded Video Session: Localization Tools