Sprintplan 3 for Crashlands 2D: 2021 EndOfYear
I have winter holidays and I like to use it to complete more my actual game. Since the metroidvania gamejam 14 it is in a fully playable beta online here: https://krischan777.itch.io/crashlands The goal for me is to solve my own Todos I find at my playtests and with the feedback of some friends at their playtests. And I always find some more, collect some ideas for a full game release and sort out whats not necessary for this game. Game balance is an additionaly issue. I solved it with base scriptable objects and many parameters for the 5 difficulty-levels I have now. So I can adjust it proper with every testing round. Actually "Normal" is playable but hard for beginners.