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Streaming Lab

Lab: Sequencing Animations with Timeline

30 Mins
In the Basic module, we learned how to make animation clips. Now we will learn how to string animations together for more complicated, synchronized animated movement in our scenes.
In the Lab, you will use custom animation clips and the Timeline tool to add movement to your scene. In the Challenge, you will organize animations in your scene using Animator and Timeline.
By the end of the module, understand the functions of Unity’s primary Animation tools––Animator, Animation, Timeline––and animate multiple objects, coordinating the animations of multiple objects at once in your project. Oh, and we will do all of this without writing a single line of code.
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Last updated: October 14, 2019
Topics we'll cover
Lab: Sequencing Animations with Timeline
Streaming Lab
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Lab: Sequencing Animations with Timeline