Submissions - Asset Management with FBX Exporter, ProBuilder, and PolyBrush
Tutorial
Beginner
+60 XP
0 Mins
Overview
Live
Groups
Summary
If you went above and beyond in the Asset Management with FBX Exporter, ProBuilder, and PolyBrush live session or just by working on this project on your own, please submit a screenshot or video of your project here!
I started with proBuilder but actually moved to Blender because I wanted to explore materials and modeling more than proBuilder allows me to. https://play.unity.com/mg/other/webgl-builds-146155
learning purpose
use of polygrid and probuilder tools
Bridges made with ProBuilder, shown with Cinemachine
I've made bridges with ProBuilder, and applied free assets from Asset Store. I've used Cinemachine to demo bridges within existing terrain.
Away for lunch
My submission for unity learn's probuilder course. my idea for a "living wall" used some different assets found in the asset store, but i believe it came out nicely regardless. I also took the time to download and play with materials, skyboxes, and some other things.
Asset Management Submission
Asset Management Submission
Kitchen
Result
Kitchen Probuilder
Submissions
Submissions - Asset Management with FBX Exporter, ProBuilder, and PolyBrush