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Texturing the Character’s Armor and Accessories
Tutorial
Intermediate
45 Mins
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Summary
In this tutorial, we'll continue working on the clothing texture set, focusing on creating a custom look for both the metal and leather pieces of our character using Substance Painter's smart materials. We'll also expand our knowledge of effects through continued usage of both filters and generators with our layers and masks. We'll learn how to identify missing visual elements for an area like dirt or dust, and how to begin creating those. And lastly, we'll learn about some creative uses for blend modes on both layers and effects.
Recommended Unity versions
2018
Topics we'll cover
Language
English
Tutorial
Texturing the Character’s Armor and Accessories
0
Texturing the Character’s Armor and Accessories