In this tutorial, we'll get started by learning what UVs are and how they're used in games to apply two-dimensional textures to three-dimensional objects. From here, we'll learn what a texel and why texel density is an important thing to consider when laying out your UVs. Lastly, we'll learn how an art asset can be organized to plan for materials prior to laying out its UVs.
Recommended Unity Versions
Understanding and Planning for UVs
Understanding UVs and Why They Are Important
What are UVs and why creating them is so important for our game character?
Organization and Planning
Explore the game character asset and organize the various pieces and plan for our UVs.
Creating Materials in Maya
Learn how to create materials for the different mesh groupings inside of Maya.