Unit 5 - Hand Presence and Interaction

Tutorial
Intermediate
2 Hours30 Mins
Overview
Tutorial Materials
Summary
In Unit 5, Matt Franklin from Oculus will share best practices for hand presence and interaction in VR. You’ll learn how to interact with your hands in a VR environment, how to add Oculus-standard hands in your game, and how to change standard hands to custom hands.
Learning Objectives:
  • Review best practices for rendering and animating user hands in VR
  • Understand how to attach objects to hands
  • Utilize basic physical interactions in a VR experience
  • Recognize common hand-object interaction challenges
  • Implement two-hand interaction in a VR experience
Submission:
Remember to follow along and build your own vertical slice! You can access additional support and submit your vertical slice to the Oculus Developer Support team for feedback: https://developer.oculus.com/unity-learn-vr/
Select your Unity version
Last updated: July 22, 2020
2018.4
Language
English
Tutorial
Unit 5 - Hand Presence and Interaction
187
Unit 5 - Hand Presence and Interaction