Unit 6 - Best UI Practices for VR
Tutorial
Intermediate
2 Hours30 Mins
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Summary
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In Unit 6, Gabor Szauer of Oculus will teach best practices for developing intuitive user interaction in VR. You’ll learn how to make the transition from 2D to VR. You’ll review well-established VR interaction paradigms like laser pointers and physical types of UI. You’ll also explore the importance of comfort and designing an interface with the user in mind. Finally, you’ll build physical interface interactions into the escape room vertical slice.
Learning Objectives:
  • Create VR UI interaction using a world space raycaster
  • Implement world space canvas UI using the raycaster
  • Implement physical interaction with UI
Recommended Unity versions
2018.4
Language
English
Tutorial
Unit 6 - Best UI Practices for VR
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Unit 6 - Best UI Practices for VR