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Week 4: Gameplay Mechanics - June 7 - 11

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This week, you will begin the process of creating your own personal project from start to finish. First, you’ll learn what a personal project is, what the goals for it are, and what the potential limitations are. Then you will take the time to come up with an idea and outline it in detail in your Design Document, including a timeline for when you hope to complete certain features. As the week progresses, you will program the functionality of your project using "primitives," which are simple geometric shapes in Unity. You will eventually replace those primitive shapes with real art assets in order to produce a playable prototype that is uniquely your own.
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Last updated: April 18, 2022
Week 4: Gameplay Mechanics - June 7 - 11