It’s time for the final unit! We will start off by creating a new project and importing the starter files, then switching the game’s view to 2D. Next we will make a list of target objects for the player to click on: Three “good” objects and one “bad”. The targets will launch spinning into the air after spawning at a random position at the bottom of the map. Lastly, we will allow the player to destroy them with a click!
Select your Unity version
Last updated: May 02, 2020
Learn to code by making a game. Gain the skills to become Unity Certified.Learn More
Week 6 | Session 1 - Click the Flying Objects - April 27, 2020