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Working with the FBX Exporter Setup and Roundtrip
Tutorial
Beginner
25 Mins
Overview
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Summary
Unity and Autodesk collaborated to create a plugin that allows for easy transfer of 3D models between Digital Content Creation (DCC) apps (currently Maya and 3DS Max with others on the way) and Unity. This allows artists to test their models in the engine, make changes as necessary in their DCC of choice, and have those changes update in Unity in real time. What previously required multiple cycles of exporting from a DCC app and importing into Unity has now been reduced to two clicks of the mouse. In this tutorial, you will learn how to adjust and work with Autodesk files back and forth with Unity.
Recommended Unity versions
2018.2 and Above
Language
English
Tutorial
Working with the FBX Exporter Setup and Roundtrip