Working with the FBX Exporter Setup and Roundtrip - 2019.1, 2019.2

Tutorial
Beginner
25 Mins
Overview
Details
Summary
Unity and Autodesk collaborated to create a plug-in that allows for easy transfer of 3D models between Digital Content Creation (DCC) applications (currently Maya and 3ds Max, with others on the way) and Unity. This allows artists to test their models in the engine, make changes when necessary in their DCC of choice, and have those changes update real-time in Unity. What previously required multiple cycles of exporting from a DCC application and importing into Unity has now been reduced to two clicks of the mouse.
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Last updated: August 13, 2020
2019.4
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Tutorial
Working with the FBX Exporter Setup and Roundtrip - 2019.1, 2019.2
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Working with the FBX Exporter Setup and Roundtrip - 2019.1, 2019.2