Working with the Layer Editor

Tutorial
Beginner
+10 XP
20 Mins
Overview
Live
Summary
Layers in Unity help indicate functionalities across GameObjects, such as which GameObjects should be ignored by raycasts or are invisible to the camera. This system is useful when building complex systems or aiding in gameplay functionality like collision detection.
In this tutorial, you'll learn how to use the Layer Editor to create and configure Layers in your projects.
Related documentation
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Last updated: October 12, 2020
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Language
English
Working with the Layer Editor